3D Hollow Object
Lighting
Light Color
Light Radius
Rotate Light
Shading
Use Shading
Yes
No
Load
Load Model
Set Default
Reset
Model
Ring
Cube
Diamond
Projection
Orthographic
Perspective
Oblique
Camera
Camera Radius
+
-
Rotate Camera
Y Axis
X Axis
Help
Show Manual
Translation
X Axis
Y Axis
Z Axis
Rotation
X Axis
Y Axis
Z Axis
Scale
3D Hollow Object Viewer Manual
X
Lighting
Light Color: Change the color of the light source
Light Radius: Change the radius of the light source
Rotate Light: Rotate the light source
Shading
Use Shading: Enable or disable shading
Load
Load Model: Load a model from a JSON file
Set Default
Reset: Reset the model viewer to its default camera and transformation state
Model
Model: Select the model to be displayed
Projection
Projection: Select the projection to be used
Camera
Camera Radius: Change the radius of the camera
Rotate Camera: Rotate the camera based on X or Y axis
Translation
X Axis: Translate the model along the X axis
Y Axis: Translate the model along the Y axis
Z Axis: Translate the model along the Z axis
Rotation
X Axis: Rotate the model along the X axis
Y Axis: Rotate the model along the Y axis
Z Axis: Rotate the model along the Z axis
Scale
Scale: Scale the model